Necromancy is a process of trial and error. For every successful reanimation, there are countless failures that blight the land, living out a painful half-existence. Some, more enterprising Necromancers will suture those failures still moving together, creating a vile, mewling abomination that still has some use in battle. After all, few soldiers hold their nerve when charged by a pulsating avalanche of flesh.
Contents: 1 Resin Goreblight and Goreblight and Ghost Vanguard Card.
Supplied unassembled and unpainted.